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dc18060729
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Removed non #if'ed physics code.
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2025-07-30 14:00:04 +02:00 |
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98058856a6
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Last opened scene only loaded on start-up in editor now, added entity.enabled check in render_default_renderable_entities-proc
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2025-07-27 01:26:08 +02:00 |
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9353bc3e07
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Added width to trigger line rendering, abstracted PhysX away a bit
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2025-07-19 13:02:38 +02:00 |
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602dd870df
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Physics optional
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2025-07-12 17:26:23 +02:00 |
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9dd12a55bf
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Merged
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2025-07-12 01:10:53 +02:00 |
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1fe051d275
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Merged
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2025-07-12 01:10:15 +02:00 |
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d5a21cb3ee
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PhysX work
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2025-07-12 01:08:45 +02:00 |
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5f61c04912
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PhysX work
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2025-07-11 01:39:52 +02:00 |
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84350b85ab
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Cramming PhysX in there
More PhysX work
More PhysX work
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2025-07-10 01:10:22 +02:00 |
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c3a1686325
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Shadow fixes
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2025-07-06 01:49:17 +02:00 |
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e303539f7e
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Networking work
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2025-06-30 23:34:34 +02:00 |
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421dc3f2a5
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Custom field improvements
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2025-06-27 00:20:16 +02:00 |
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ac7a564f6f
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Custom scene fields module parameter
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2025-06-26 23:25:31 +02:00 |
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788775b0f3
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Clean-up and deinit proc
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2025-06-21 16:48:25 +02:00 |
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b6b1371af5
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Mesh_Entities!
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2025-03-26 23:40:35 +01:00 |
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2208a7200f
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DearImGui is back again
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2025-03-22 17:33:10 +01:00 |
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9a8ab7853a
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Reimplementing DearImGui
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2025-03-22 01:04:15 +01:00 |
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Daniel Bross
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040a5fa23a
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Scene loading fixes
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2025-01-09 22:02:23 +01:00 |
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6cf19a6f9b
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UI fixes and new layout features
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2024-12-30 01:42:27 +01:00 |
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a78c2ccb93
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Added scene transform update on load
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2024-12-27 23:56:39 +01:00 |
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f8b540f583
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Console works again | UI crash fixes
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2024-12-22 00:49:35 +01:00 |
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07dbdcfe2c
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Custom entity fields, @Hide for entity member UI, queue
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2024-12-16 23:37:12 +01:00 |
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36c6bc5fe7
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Transform: Fixed bug in euler to quaternion conversions | Static_Array: Added overload for operator []= | Widgets: Added changed bool to textfields
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2024-12-11 23:28:14 +01:00 |
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c4073d7d91
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Point lights
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2024-12-04 23:41:52 +01:00 |
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1077800334
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Improvements
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2024-12-01 17:55:08 +01:00 |
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c52163f3b4
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Mesh collider update call in engine update loop
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2024-11-10 01:16:28 +01:00 |
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2d2d63ae5a
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Fixed some editor bugs
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2024-11-09 01:36:19 +01:00 |
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55bcb5032d
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Improving entity serialization
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2024-11-08 23:41:39 +01:00 |
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9ae08a9278
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UI: Added widget focus for regular input blocking | Physics: Trigger callbacks
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2024-11-02 02:26:03 +01:00 |
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cb55590e03
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Improvements my frien
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2024-10-30 23:45:16 +01:00 |
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a3e5cf7e4a
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Blending stuff
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2024-10-27 22:00:03 +01:00 |
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36375c2d15
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Not sure
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2024-10-25 00:12:56 +02:00 |
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3d98ba0023
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Scene loading/saving improvements, transform gizmo, entity creation
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2024-10-19 19:45:04 +02:00 |
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fae8ea7cba
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Editor UI
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2024-10-19 00:58:31 +02:00 |
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1d5b4499a4
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Tiny refactor
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2024-10-18 16:12:24 +02:00 |
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221be140bf
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Shadows
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2024-10-16 23:18:47 +02:00 |
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a60fe82272
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Character controller, reimplementing shadow pass
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2024-10-15 00:02:41 +02:00 |
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55adf0971e
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Moved some game code into engine code
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2024-10-14 00:51:50 +02:00 |
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9939c84f09
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Compiles again
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2024-10-13 00:54:26 +02:00 |
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8f2dad9cec
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Getting to the way it's supposed to be!
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2024-10-12 00:43:51 +02:00 |
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84729f9d27
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Added editor code
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2024-10-11 23:37:33 +02:00 |
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327e4be1c9
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Changes
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2024-10-11 23:32:26 +02:00 |
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1bdd01e9b2
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Initial commit
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2024-10-11 22:21:32 +02:00 |
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