Clean-up and deinit proc
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@@ -84,6 +84,8 @@ coven_init :: (window_title: string, window_width: u32, window_height: u32, full
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}
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find_all_mesh_entities();
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run_engine_inits();
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}
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coven_run :: (game_update_proc: (float), game_editor_update_proc: (float), game_update_post_physics_proc: (float)) {
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@@ -234,4 +236,4 @@ switch_engine_mode :: (to_mode: Engine_Mode) {
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#import "Hash_Table";
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File :: #import "File";
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#import "File_Watcher";
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#import "File_Utilities";
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#import "File_Utilities";
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