Commit Graph

48 Commits

Author SHA1 Message Date
2208a7200f DearImGui is back again 2025-03-22 17:33:10 +01:00
dfa5d1245f Fixed bool serialization 2025-03-18 22:38:30 +01:00
80f3b782f4 Fixed some lighting 2025-03-12 22:45:33 +01:00
b67380e354 Fixed operator [] overload for static arrays 2025-03-05 23:39:53 +01:00
adf9a57294 Math funcs 2025-02-08 11:37:27 +01:00
Daniel Bross
040a5fa23a Scene loading fixes 2025-01-09 22:02:23 +01:00
e6c7b2ab0c UI clean-up 2025-01-03 16:15:48 +01:00
03b84515e7 UI fun 2025-01-02 16:35:53 +01:00
3465acd673 UI fixes 2024-12-31 00:37:45 +01:00
6ed67e8fcb UI Windows slowly working 2024-12-30 00:10:50 +01:00
4ac24fa03c UI windows 2024-12-29 19:14:10 +01:00
a78c2ccb93 Added scene transform update on load 2024-12-27 23:56:39 +01:00
6ed3446a0f Clean-up 2024-12-22 21:54:00 +01:00
f8b540f583 Console works again | UI crash fixes 2024-12-22 00:49:35 +01:00
664626c838 Fixed serialization bug with entity id 2024-12-21 19:32:04 +01:00
288df50558 Updated metaprogram to support variant types 2024-12-21 00:54:47 +01:00
07dbdcfe2c Custom entity fields, @Hide for entity member UI, queue 2024-12-16 23:37:12 +01:00
36c6bc5fe7 Transform: Fixed bug in euler to quaternion conversions | Static_Array: Added overload for operator []= | Widgets: Added changed bool to textfields 2024-12-11 23:28:14 +01:00
c4073d7d91 Point lights 2024-12-04 23:41:52 +01:00
71668cc2f5 Added set_position_rotation_scale procedures 2024-12-02 23:36:35 +01:00
e7522f9c55 Fixed meta-program issues with new compiler version 2024-12-01 23:29:59 +01:00
1077800334 Improvements 2024-12-01 17:55:08 +01:00
80de060002 entity_ui_proc generation 2024-11-28 00:15:07 +01:00
14892d792a UI: Mouse coordinate improvements | Meta-program: Enum deserialization support | Transform: Added set_scale convenience procedure 2024-11-19 22:51:04 +01:00
2d2d63ae5a Fixed some editor bugs 2024-11-09 01:36:19 +01:00
55bcb5032d Improving entity serialization 2024-11-08 23:41:39 +01:00
194ec7d257 Transform: Entity convenience procs | Static Array: Fixed off by one error in assert 2024-11-04 23:25:27 +01:00
bf79f34974 Entity duplication 2024-11-03 23:25:03 +01:00
9ae08a9278 UI: Added widget focus for regular input blocking | Physics: Trigger callbacks 2024-11-02 02:26:03 +01:00
cb55590e03 Improvements my frien 2024-10-30 23:45:16 +01:00
f9bcc3538e Input: Added viewport local mouse position | Transform: Added default parameter values for create_transform procedure 2024-10-28 23:32:17 +01:00
a3e5cf7e4a Blending stuff 2024-10-27 22:00:03 +01:00
2bd500c6d6 Collision layers and entity rendering offsets 2024-10-23 17:02:24 +02:00
74675a4c77 Fixed serialization bug with duplicate entity ids 2024-10-22 23:38:36 +02:00
c2504ec624 Entity deletion 2024-10-21 23:32:02 +02:00
84bb7b1eaa Float fields working 2024-10-20 01:38:27 +02:00
89c95c0656 Textfield time 2024-10-20 00:46:44 +02:00
3d98ba0023 Scene loading/saving improvements, transform gizmo, entity creation 2024-10-19 19:45:04 +02:00
fae8ea7cba Editor UI 2024-10-19 00:58:31 +02:00
1d5b4499a4 Tiny refactor 2024-10-18 16:12:24 +02:00
8ee000ab74 Scene picking, shadow mapping adjustments 2024-10-17 23:54:44 +02:00
221be140bf Shadows 2024-10-16 23:18:47 +02:00
a60fe82272 Character controller, reimplementing shadow pass 2024-10-15 00:02:41 +02:00
55adf0971e Moved some game code into engine code 2024-10-14 00:51:50 +02:00
9939c84f09 Compiles again 2024-10-13 00:54:26 +02:00
8f2dad9cec Getting to the way it's supposed to be! 2024-10-12 00:43:51 +02:00
2c12446be8 Particles file added 2024-10-11 22:25:43 +02:00
1bdd01e9b2 Initial commit 2024-10-11 22:21:32 +02:00