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f9bcc3538e
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Input: Added viewport local mouse position | Transform: Added default parameter values for create_transform procedure
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2024-10-28 23:32:17 +01:00 |
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a3e5cf7e4a
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Blending stuff
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2024-10-27 22:00:03 +01:00 |
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2bd500c6d6
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Collision layers and entity rendering offsets
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2024-10-23 17:02:24 +02:00 |
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74675a4c77
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Fixed serialization bug with duplicate entity ids
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2024-10-22 23:38:36 +02:00 |
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c2504ec624
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Entity deletion
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2024-10-21 23:32:02 +02:00 |
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84bb7b1eaa
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Float fields working
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2024-10-20 01:38:27 +02:00 |
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89c95c0656
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Textfield time
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2024-10-20 00:46:44 +02:00 |
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3d98ba0023
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Scene loading/saving improvements, transform gizmo, entity creation
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2024-10-19 19:45:04 +02:00 |
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fae8ea7cba
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Editor UI
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2024-10-19 00:58:31 +02:00 |
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1d5b4499a4
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Tiny refactor
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2024-10-18 16:12:24 +02:00 |
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8ee000ab74
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Scene picking, shadow mapping adjustments
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2024-10-17 23:54:44 +02:00 |
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221be140bf
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Shadows
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2024-10-16 23:18:47 +02:00 |
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a60fe82272
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Character controller, reimplementing shadow pass
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2024-10-15 00:02:41 +02:00 |
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55adf0971e
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Moved some game code into engine code
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2024-10-14 00:51:50 +02:00 |
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9939c84f09
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Compiles again
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2024-10-13 00:54:26 +02:00 |
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8f2dad9cec
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Getting to the way it's supposed to be!
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2024-10-12 00:43:51 +02:00 |
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2c12446be8
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Particles file added
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2024-10-11 22:25:43 +02:00 |
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1bdd01e9b2
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Initial commit
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2024-10-11 22:21:32 +02:00 |
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