Commit Graph

28 Commits

Author SHA1 Message Date
2208a7200f DearImGui is back again 2025-03-22 17:33:10 +01:00
9a8ab7853a Reimplementing DearImGui 2025-03-22 01:04:15 +01:00
Daniel Bross
040a5fa23a Scene loading fixes 2025-01-09 22:02:23 +01:00
6cf19a6f9b UI fixes and new layout features 2024-12-30 01:42:27 +01:00
a78c2ccb93 Added scene transform update on load 2024-12-27 23:56:39 +01:00
f8b540f583 Console works again | UI crash fixes 2024-12-22 00:49:35 +01:00
07dbdcfe2c Custom entity fields, @Hide for entity member UI, queue 2024-12-16 23:37:12 +01:00
36c6bc5fe7 Transform: Fixed bug in euler to quaternion conversions | Static_Array: Added overload for operator []= | Widgets: Added changed bool to textfields 2024-12-11 23:28:14 +01:00
c4073d7d91 Point lights 2024-12-04 23:41:52 +01:00
1077800334 Improvements 2024-12-01 17:55:08 +01:00
c52163f3b4 Mesh collider update call in engine update loop 2024-11-10 01:16:28 +01:00
2d2d63ae5a Fixed some editor bugs 2024-11-09 01:36:19 +01:00
55bcb5032d Improving entity serialization 2024-11-08 23:41:39 +01:00
9ae08a9278 UI: Added widget focus for regular input blocking | Physics: Trigger callbacks 2024-11-02 02:26:03 +01:00
cb55590e03 Improvements my frien 2024-10-30 23:45:16 +01:00
a3e5cf7e4a Blending stuff 2024-10-27 22:00:03 +01:00
36375c2d15 Not sure 2024-10-25 00:12:56 +02:00
3d98ba0023 Scene loading/saving improvements, transform gizmo, entity creation 2024-10-19 19:45:04 +02:00
fae8ea7cba Editor UI 2024-10-19 00:58:31 +02:00
1d5b4499a4 Tiny refactor 2024-10-18 16:12:24 +02:00
221be140bf Shadows 2024-10-16 23:18:47 +02:00
a60fe82272 Character controller, reimplementing shadow pass 2024-10-15 00:02:41 +02:00
55adf0971e Moved some game code into engine code 2024-10-14 00:51:50 +02:00
9939c84f09 Compiles again 2024-10-13 00:54:26 +02:00
8f2dad9cec Getting to the way it's supposed to be! 2024-10-12 00:43:51 +02:00
84729f9d27 Added editor code 2024-10-11 23:37:33 +02:00
327e4be1c9 Changes 2024-10-11 23:32:26 +02:00
1bdd01e9b2 Initial commit 2024-10-11 22:21:32 +02:00