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0736eb77b2
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Gamma correction corrected....
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2025-08-05 22:58:21 +02:00 |
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02b7d1550f
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deinit_entity now gets a stub if unused in game
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2025-06-22 20:53:09 +02:00 |
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788775b0f3
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Clean-up and deinit proc
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2025-06-21 16:48:25 +02:00 |
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201a7ee742
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deinit_entity
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2025-06-21 00:54:38 +02:00 |
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3506a13d0d
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Fixed bug with editor ui for read-only fields
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2025-04-15 00:26:53 +02:00 |
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3fa4de1578
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Changed default perspective camera far plane | Added string support when copying entities.
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2025-04-02 23:36:05 +02:00 |
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06995fbd05
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Custom entity UI, math functions, physics triggers
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2025-03-30 23:22:21 +02:00 |
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b6b1371af5
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Mesh_Entities!
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2025-03-26 23:40:35 +01:00 |
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2208a7200f
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DearImGui is back again
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2025-03-22 17:33:10 +01:00 |
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9a8ab7853a
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Reimplementing DearImGui
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2025-03-22 01:04:15 +01:00 |
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dfa5d1245f
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Fixed bool serialization
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2025-03-18 22:38:30 +01:00 |
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b67380e354
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Fixed operator [] overload for static arrays
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2025-03-05 23:39:53 +01:00 |
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4d97d7bc39
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Fixed ui for int fields
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2025-01-07 23:42:59 +01:00 |
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e6c7b2ab0c
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UI clean-up
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2025-01-03 16:15:48 +01:00 |
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03b84515e7
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UI fun
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2025-01-02 16:35:53 +01:00 |
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95fa97816a
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Checkboxerino
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2025-01-01 02:50:34 +01:00 |
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6cf19a6f9b
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UI fixes and new layout features
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2024-12-30 01:42:27 +01:00 |
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691766fa8c
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New compiler update
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2024-12-23 23:51:59 +01:00 |
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f8b540f583
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Console works again | UI crash fixes
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2024-12-22 00:49:35 +01:00 |
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288df50558
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Updated metaprogram to support variant types
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2024-12-21 00:54:47 +01:00 |
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07dbdcfe2c
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Custom entity fields, @Hide for entity member UI, queue
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2024-12-16 23:37:12 +01:00 |
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36c6bc5fe7
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Transform: Fixed bug in euler to quaternion conversions | Static_Array: Added overload for operator []= | Widgets: Added changed bool to textfields
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2024-12-11 23:28:14 +01:00 |
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e7522f9c55
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Fixed meta-program issues with new compiler version
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2024-12-01 23:29:59 +01:00 |
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1dad4397c0
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Merge branch 'main' of http://188.166.59.26/brossferatu/coven
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2024-12-01 21:32:43 +01:00 |
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6d91122f08
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Import message
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2024-12-01 21:32:35 +01:00 |
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1077800334
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Improvements
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2024-12-01 17:55:08 +01:00 |
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80de060002
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entity_ui_proc generation
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2024-11-28 00:15:07 +01:00 |
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ff74156d60
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Meta-program: Fix that makes duplication work better with init_entity
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2024-11-20 23:40:50 +01:00 |
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e37d1d0ae9
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Meta-program: Use note @NewEntity on procedures to mark them as editor-ui callable entity creation procedures
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2024-11-19 23:09:33 +01:00 |
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14892d792a
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UI: Mouse coordinate improvements | Meta-program: Enum deserialization support | Transform: Added set_scale convenience procedure
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2024-11-19 22:51:04 +01:00 |
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5f20f7dd1c
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Changes
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2024-11-10 22:13:17 +01:00 |
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bf79f34974
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Entity duplication
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2024-11-03 23:25:03 +01:00 |
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a3e5cf7e4a
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Blending stuff
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2024-10-27 22:00:03 +01:00 |
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36375c2d15
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Not sure
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2024-10-25 00:12:56 +02:00 |
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c2504ec624
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Entity deletion
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2024-10-21 23:32:02 +02:00 |
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3d98ba0023
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Scene loading/saving improvements, transform gizmo, entity creation
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2024-10-19 19:45:04 +02:00 |
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1d5b4499a4
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Tiny refactor
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2024-10-18 16:12:24 +02:00 |
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a60fe82272
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Character controller, reimplementing shadow pass
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2024-10-15 00:02:41 +02:00 |
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55adf0971e
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Moved some game code into engine code
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2024-10-14 00:51:50 +02:00 |
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9939c84f09
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Compiles again
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2024-10-13 00:54:26 +02:00 |
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8f2dad9cec
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Getting to the way it's supposed to be!
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2024-10-12 00:43:51 +02:00 |
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84729f9d27
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Added editor code
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2024-10-11 23:37:33 +02:00 |
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5d3a620fa7
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Removed build call in metaprogram
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2024-10-11 22:27:12 +02:00 |
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1bdd01e9b2
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Initial commit
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2024-10-11 22:21:32 +02:00 |
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