44 Commits

Author SHA1 Message Date
0736eb77b2 Gamma correction corrected.... 2025-08-05 22:58:21 +02:00
02b7d1550f deinit_entity now gets a stub if unused in game 2025-06-22 20:53:09 +02:00
788775b0f3 Clean-up and deinit proc 2025-06-21 16:48:25 +02:00
201a7ee742 deinit_entity 2025-06-21 00:54:38 +02:00
3506a13d0d Fixed bug with editor ui for read-only fields 2025-04-15 00:26:53 +02:00
3fa4de1578 Changed default perspective camera far plane | Added string support when copying entities. 2025-04-02 23:36:05 +02:00
06995fbd05 Custom entity UI, math functions, physics triggers 2025-03-30 23:22:21 +02:00
b6b1371af5 Mesh_Entities! 2025-03-26 23:40:35 +01:00
2208a7200f DearImGui is back again 2025-03-22 17:33:10 +01:00
9a8ab7853a Reimplementing DearImGui 2025-03-22 01:04:15 +01:00
dfa5d1245f Fixed bool serialization 2025-03-18 22:38:30 +01:00
b67380e354 Fixed operator [] overload for static arrays 2025-03-05 23:39:53 +01:00
4d97d7bc39 Fixed ui for int fields 2025-01-07 23:42:59 +01:00
e6c7b2ab0c UI clean-up 2025-01-03 16:15:48 +01:00
03b84515e7 UI fun 2025-01-02 16:35:53 +01:00
95fa97816a Checkboxerino 2025-01-01 02:50:34 +01:00
6cf19a6f9b UI fixes and new layout features 2024-12-30 01:42:27 +01:00
691766fa8c New compiler update 2024-12-23 23:51:59 +01:00
f8b540f583 Console works again | UI crash fixes 2024-12-22 00:49:35 +01:00
288df50558 Updated metaprogram to support variant types 2024-12-21 00:54:47 +01:00
07dbdcfe2c Custom entity fields, @Hide for entity member UI, queue 2024-12-16 23:37:12 +01:00
36c6bc5fe7 Transform: Fixed bug in euler to quaternion conversions | Static_Array: Added overload for operator []= | Widgets: Added changed bool to textfields 2024-12-11 23:28:14 +01:00
e7522f9c55 Fixed meta-program issues with new compiler version 2024-12-01 23:29:59 +01:00
1dad4397c0 Merge branch 'main' of http://188.166.59.26/brossferatu/coven 2024-12-01 21:32:43 +01:00
6d91122f08 Import message 2024-12-01 21:32:35 +01:00
1077800334 Improvements 2024-12-01 17:55:08 +01:00
80de060002 entity_ui_proc generation 2024-11-28 00:15:07 +01:00
ff74156d60 Meta-program: Fix that makes duplication work better with init_entity 2024-11-20 23:40:50 +01:00
e37d1d0ae9 Meta-program: Use note @NewEntity on procedures to mark them as editor-ui callable entity creation procedures 2024-11-19 23:09:33 +01:00
14892d792a UI: Mouse coordinate improvements | Meta-program: Enum deserialization support | Transform: Added set_scale convenience procedure 2024-11-19 22:51:04 +01:00
5f20f7dd1c Changes 2024-11-10 22:13:17 +01:00
bf79f34974 Entity duplication 2024-11-03 23:25:03 +01:00
a3e5cf7e4a Blending stuff 2024-10-27 22:00:03 +01:00
36375c2d15 Not sure 2024-10-25 00:12:56 +02:00
c2504ec624 Entity deletion 2024-10-21 23:32:02 +02:00
3d98ba0023 Scene loading/saving improvements, transform gizmo, entity creation 2024-10-19 19:45:04 +02:00
1d5b4499a4 Tiny refactor 2024-10-18 16:12:24 +02:00
a60fe82272 Character controller, reimplementing shadow pass 2024-10-15 00:02:41 +02:00
55adf0971e Moved some game code into engine code 2024-10-14 00:51:50 +02:00
9939c84f09 Compiles again 2024-10-13 00:54:26 +02:00
8f2dad9cec Getting to the way it's supposed to be! 2024-10-12 00:43:51 +02:00
84729f9d27 Added editor code 2024-10-11 23:37:33 +02:00
5d3a620fa7 Removed build call in metaprogram 2024-10-11 22:27:12 +02:00
1bdd01e9b2 Initial commit 2024-10-11 22:21:32 +02:00