New compiler update

This commit is contained in:
2024-12-23 23:51:59 +01:00
parent 6ed3446a0f
commit 691766fa8c

View File

@@ -75,7 +75,7 @@ should_serialize :: (type: *Type_Info_Struct, member: Type_Info_Struct_Member) -
}
for member.notes {
if to_lower_copy_new(it,, allocator = temp) == "dontserialize" return false;
if to_lower_copy(it,, allocator = temp) == "dontserialize" return false;
}
return true;
@@ -83,7 +83,7 @@ should_serialize :: (type: *Type_Info_Struct, member: Type_Info_Struct_Member) -
should_make_ui :: (type: *Type_Info_Struct, member: Type_Info_Struct_Member) -> bool {
for member.notes {
if to_lower_copy_new(it,, allocator = temp) == "hide" return false;
if to_lower_copy(it,, allocator = temp) == "hide" return false;
}
if type!= null {
@@ -327,7 +327,7 @@ generate_serialize_procedure_for_entity :: (code_struct: *Code_Struct) {
// Duplicate
duplicate : String_Builder;
print_to_builder(*duplicate, "duplicate_entity :: (e: *%) -> *% {\n", name, name);
print_to_builder(*duplicate, "\tcopy := new_%(init=false);\n", to_lower_copy_new(name,,allocator=temp));
print_to_builder(*duplicate, "\tcopy := new_%(init=false);\n", to_lower_copy(name,,allocator=temp));
generate_member_copy(code_struct.defined_type, *duplicate);
print_to_builder(*duplicate, "\tinit_entity(copy);\n");
@@ -373,7 +373,7 @@ message_loop :: () {
for typechecked.procedure_headers {
for note: it.expression.notes {
if to_lower_copy_new(note.text,, allocator = temp) == "newentity" {
if to_lower_copy(note.text,, allocator = temp) == "newentity" {
array_add(*new_entity_procs, it.expression.name);
}
}
@@ -441,7 +441,7 @@ generate_code :: (w: Workspace) {
builder: String_Builder;
for entity_type_names {
lower := to_lower_copy_new(it,, allocator=temp);
lower := to_lower_copy (it,, allocator=temp);
print_to_builder(*builder, "if ui_clickable_label(\"New %1\") return new_%2();", it, lower);
}
@@ -512,7 +512,7 @@ generate_code :: (w: Workspace) {
builder: String_Builder;
for entity_type_names {
print_to_builder(*builder, "new_%1 :: (scene: *Scene = null, init: bool = true) -> *%2 { _scene := scene;\nif _scene == null { \n_scene = engine.current_scene; }\np, locator := find_and_occupy_empty_slot(*_scene.by_type._%2); p._locator = locator; register_entity(_scene, p); p.transform = create_identity_transform(); if init { init_entity(p); } return p; }\n", to_lower_copy_new(it,, allocator=temp), it);
print_to_builder(*builder, "new_%1 :: (scene: *Scene = null, init: bool = true) -> *%2 { _scene := scene;\nif _scene == null { \n_scene = engine.current_scene; }\np, locator := find_and_occupy_empty_slot(*_scene.by_type._%2); p._locator = locator; register_entity(_scene, p); p.transform = create_identity_transform(); if init { init_entity(p); } return p; }\n", to_lower_copy(it,, allocator=temp), it);
}
add_build_string(builder_to_string(*builder), w);