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23 Commits 1 Branch 0 Tags
f9bcc3538e11d0bd20e60c8c10ba6a641e27afea
Commit Graph

16 Commits

Author SHA1 Message Date
Daniel Bross
a3e5cf7e4a Blending stuff 2024-10-27 22:00:03 +01:00
Daniel Bross
36375c2d15 Not sure 2024-10-25 00:12:56 +02:00
Daniel Bross
39b04d84b2 Water test 2024-10-23 23:49:54 +02:00
Daniel Bross
2bd500c6d6 Collision layers and entity rendering offsets 2024-10-23 17:02:24 +02:00
Daniel Bross
74675a4c77 Fixed serialization bug with duplicate entity ids 2024-10-22 23:38:36 +02:00
Daniel Bross
c2504ec624 Entity deletion 2024-10-21 23:32:02 +02:00
Daniel Bross
89c95c0656 Textfield time 2024-10-20 00:46:44 +02:00
Daniel Bross
3d98ba0023 Scene loading/saving improvements, transform gizmo, entity creation 2024-10-19 19:45:04 +02:00
Daniel Bross
fae8ea7cba Editor UI 2024-10-19 00:58:31 +02:00
Daniel Bross
1d5b4499a4 Tiny refactor 2024-10-18 16:12:24 +02:00
Daniel Bross
8ee000ab74 Scene picking, shadow mapping adjustments 2024-10-17 23:54:44 +02:00
Daniel Bross
a60fe82272 Character controller, reimplementing shadow pass 2024-10-15 00:02:41 +02:00
Daniel Bross
55adf0971e Moved some game code into engine code 2024-10-14 00:51:50 +02:00
Daniel Bross
9939c84f09 Compiles again 2024-10-13 00:54:26 +02:00
Daniel Bross
8f2dad9cec Getting to the way it's supposed to be! 2024-10-12 00:43:51 +02:00
Daniel Bross
1bdd01e9b2 Initial commit 2024-10-11 22:21:32 +02:00
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