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9c2f32f5a3
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Working on custom physics layers + added default entity rendering
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2025-07-25 01:36:06 +02:00 |
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e0f1dd5e70
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Added triangle mesh colliders
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2025-07-24 16:14:29 +02:00 |
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487175f126
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Added updateMassAndInertia call
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2025-07-22 11:37:22 +02:00 |
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99827fce44
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Deleted unused PhysX procs. Fixed capsule
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2025-07-19 23:59:46 +02:00 |
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9353bc3e07
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Added width to trigger line rendering, abstracted PhysX away a bit
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2025-07-19 13:02:38 +02:00 |
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1b339f087b
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Removed crash, when fbx has no material. Added rotation + offset to physx boxes
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2025-07-18 16:55:31 +02:00 |
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602dd870df
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Physics optional
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2025-07-12 17:26:23 +02:00 |
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d5a21cb3ee
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PhysX work
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2025-07-12 01:08:45 +02:00 |
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7e354b0417
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PhysX hello world now working
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2025-07-11 00:52:44 +02:00 |
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84350b85ab
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Cramming PhysX in there
More PhysX work
More PhysX work
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2025-07-10 01:10:22 +02:00 |
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69bafff6e9
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Fixed for compiler version 0.2.012
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2025-05-22 22:13:14 +02:00 |
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06995fbd05
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Custom entity UI, math functions, physics triggers
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2025-03-30 23:22:21 +02:00 |
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7428ee7fed
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Physics improvements
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2025-03-29 00:18:27 +01:00 |
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b6b1371af5
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Mesh_Entities!
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2025-03-26 23:40:35 +01:00 |
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74268015a0
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AABB rendering
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2025-03-23 00:42:56 +01:00 |
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9a8ab7853a
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Reimplementing DearImGui
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2025-03-22 01:04:15 +01:00 |
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e6c7b2ab0c
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UI clean-up
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2025-01-03 16:15:48 +01:00 |
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1077800334
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Improvements
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2024-12-01 17:55:08 +01:00 |
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2d2d63ae5a
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Fixed some editor bugs
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2024-11-09 01:36:19 +01:00 |
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9ae08a9278
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UI: Added widget focus for regular input blocking | Physics: Trigger callbacks
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2024-11-02 02:26:03 +01:00 |
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2bd500c6d6
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Collision layers and entity rendering offsets
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2024-10-23 17:02:24 +02:00 |
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1d5b4499a4
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Tiny refactor
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2024-10-18 16:12:24 +02:00 |
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55adf0971e
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Moved some game code into engine code
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2024-10-14 00:51:50 +02:00 |
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1bdd01e9b2
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Initial commit
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2024-10-11 22:21:32 +02:00 |
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