Commit Graph

24 Commits

Author SHA1 Message Date
9c2f32f5a3 Working on custom physics layers + added default entity rendering 2025-07-25 01:36:06 +02:00
e0f1dd5e70 Added triangle mesh colliders 2025-07-24 16:14:29 +02:00
487175f126 Added updateMassAndInertia call 2025-07-22 11:37:22 +02:00
99827fce44 Deleted unused PhysX procs. Fixed capsule 2025-07-19 23:59:46 +02:00
9353bc3e07 Added width to trigger line rendering, abstracted PhysX away a bit 2025-07-19 13:02:38 +02:00
1b339f087b Removed crash, when fbx has no material. Added rotation + offset to physx boxes 2025-07-18 16:55:31 +02:00
602dd870df Physics optional 2025-07-12 17:26:23 +02:00
d5a21cb3ee PhysX work 2025-07-12 01:08:45 +02:00
7e354b0417 PhysX hello world now working 2025-07-11 00:52:44 +02:00
84350b85ab Cramming PhysX in there
More PhysX work

More PhysX work
2025-07-10 01:10:22 +02:00
69bafff6e9 Fixed for compiler version 0.2.012 2025-05-22 22:13:14 +02:00
06995fbd05 Custom entity UI, math functions, physics triggers 2025-03-30 23:22:21 +02:00
7428ee7fed Physics improvements 2025-03-29 00:18:27 +01:00
b6b1371af5 Mesh_Entities! 2025-03-26 23:40:35 +01:00
74268015a0 AABB rendering 2025-03-23 00:42:56 +01:00
9a8ab7853a Reimplementing DearImGui 2025-03-22 01:04:15 +01:00
e6c7b2ab0c UI clean-up 2025-01-03 16:15:48 +01:00
1077800334 Improvements 2024-12-01 17:55:08 +01:00
2d2d63ae5a Fixed some editor bugs 2024-11-09 01:36:19 +01:00
9ae08a9278 UI: Added widget focus for regular input blocking | Physics: Trigger callbacks 2024-11-02 02:26:03 +01:00
2bd500c6d6 Collision layers and entity rendering offsets 2024-10-23 17:02:24 +02:00
1d5b4499a4 Tiny refactor 2024-10-18 16:12:24 +02:00
55adf0971e Moved some game code into engine code 2024-10-14 00:51:50 +02:00
1bdd01e9b2 Initial commit 2024-10-11 22:21:32 +02:00