|
|
c4073d7d91
|
Point lights
|
2024-12-04 23:41:52 +01:00 |
|
|
|
1077800334
|
Improvements
|
2024-12-01 17:55:08 +01:00 |
|
|
|
c52163f3b4
|
Mesh collider update call in engine update loop
|
2024-11-10 01:16:28 +01:00 |
|
|
|
2d2d63ae5a
|
Fixed some editor bugs
|
2024-11-09 01:36:19 +01:00 |
|
|
|
55bcb5032d
|
Improving entity serialization
|
2024-11-08 23:41:39 +01:00 |
|
|
|
9ae08a9278
|
UI: Added widget focus for regular input blocking | Physics: Trigger callbacks
|
2024-11-02 02:26:03 +01:00 |
|
|
|
cb55590e03
|
Improvements my frien
|
2024-10-30 23:45:16 +01:00 |
|
|
|
a3e5cf7e4a
|
Blending stuff
|
2024-10-27 22:00:03 +01:00 |
|
|
|
36375c2d15
|
Not sure
|
2024-10-25 00:12:56 +02:00 |
|
|
|
3d98ba0023
|
Scene loading/saving improvements, transform gizmo, entity creation
|
2024-10-19 19:45:04 +02:00 |
|
|
|
fae8ea7cba
|
Editor UI
|
2024-10-19 00:58:31 +02:00 |
|
|
|
1d5b4499a4
|
Tiny refactor
|
2024-10-18 16:12:24 +02:00 |
|
|
|
221be140bf
|
Shadows
|
2024-10-16 23:18:47 +02:00 |
|
|
|
a60fe82272
|
Character controller, reimplementing shadow pass
|
2024-10-15 00:02:41 +02:00 |
|
|
|
55adf0971e
|
Moved some game code into engine code
|
2024-10-14 00:51:50 +02:00 |
|
|
|
9939c84f09
|
Compiles again
|
2024-10-13 00:54:26 +02:00 |
|
|
|
8f2dad9cec
|
Getting to the way it's supposed to be!
|
2024-10-12 00:43:51 +02:00 |
|
|
|
84729f9d27
|
Added editor code
|
2024-10-11 23:37:33 +02:00 |
|
|
|
327e4be1c9
|
Changes
|
2024-10-11 23:32:26 +02:00 |
|
|
|
1bdd01e9b2
|
Initial commit
|
2024-10-11 22:21:32 +02:00 |
|