Input: Added viewport local mouse position | Transform: Added default parameter values for create_transform procedure
This commit is contained in:
@@ -142,6 +142,8 @@ editor_ui :: () {
|
||||
ui_set_next_size_y(.PCT, 0.75);
|
||||
|
||||
state := ui_interactable_texture(get_texture_from_pass("UI Blend Pass"));
|
||||
engine.input.viewport_mouse_position = state.local_mouse_coordinates;
|
||||
engine.input.normalized_viewport_mouse_position = state.normalized_local_mouse_coordinates;
|
||||
if state.left_mouse_down {
|
||||
if engine.current_scene != null {
|
||||
pick_scene_view_at(engine.editor.camera, .{state.normalized_local_mouse_coordinates.x, 1.0-state.normalized_local_mouse_coordinates.y});
|
||||
|
||||
Reference in New Issue
Block a user