Added scene transform update on load
This commit is contained in:
@@ -72,7 +72,7 @@ Entity :: struct {
|
||||
rendering_offset: Vector3;
|
||||
|
||||
snap_offset: Vector3;
|
||||
snap_intervals: Vector3;
|
||||
snap_intervals: Vector3 = .{1,1,1};
|
||||
|
||||
renderable: Renderable; @DontSerialize
|
||||
animator: Animator; @DontSerialize
|
||||
|
||||
Reference in New Issue
Block a user