Blending stuff
This commit is contained in:
@@ -112,8 +112,8 @@ init_transform_gizmo :: () {
|
||||
|
||||
// Transform gizmo shader
|
||||
{
|
||||
vs := create_vertex_shader_from_source(engine.renderer, TRANSFORM_GIZMO_SHADER, "VS", mesh_data_types = .[.POSITION]);
|
||||
ps := create_pixel_shader_from_source(engine.renderer, TRANSFORM_GIZMO_SHADER, "PS");
|
||||
vs := create_vertex_shader_from_source(engine.renderer, "Transform Gizmo", TRANSFORM_GIZMO_SHADER, "VS", mesh_data_types = .[.POSITION]);
|
||||
ps := create_pixel_shader_from_source(engine.renderer, "Transform Gizmo", TRANSFORM_GIZMO_SHADER, "PS");
|
||||
|
||||
engine.editor.transform_gizmo.pipeline = create_pipeline_state2(engine.renderer, vs, ps, blend_type=.OPAQUE);
|
||||
}
|
||||
|
||||
@@ -98,29 +98,31 @@ editor_ui :: () {
|
||||
ui_set_next_size_x(.PCT, 1.0);
|
||||
ui_tab_title_bar("ENTITIES");
|
||||
|
||||
for engine.current_scene.entities {
|
||||
ui_set_next_padding(20);
|
||||
clicked := false;
|
||||
selected := array_find(engine.editor.selected_entities, it);
|
||||
if it.name.count == 0 {
|
||||
clicked = ui_clickable_label(tprint("%", it.type), selected, it_index);
|
||||
} else {
|
||||
clicked = ui_clickable_label(it.name, selected, it_index);
|
||||
}
|
||||
|
||||
if clicked {
|
||||
if !key_pressed(.CTRL) {
|
||||
engine.editor.selected_entities.count = 0;
|
||||
array_add(*engine.editor.selected_entities, it);
|
||||
if engine.current_scene != null {
|
||||
for engine.current_scene.entities {
|
||||
ui_set_next_padding(20);
|
||||
clicked := false;
|
||||
selected := array_find(engine.editor.selected_entities, it);
|
||||
if it.name.count == 0 {
|
||||
clicked = ui_clickable_label(tprint("%", it.type), selected, it_index);
|
||||
} else {
|
||||
if selected {
|
||||
array_unordered_remove_by_value(*engine.editor.selected_entities, it);
|
||||
} else {
|
||||
clicked = ui_clickable_label(it.name, selected, it_index);
|
||||
}
|
||||
|
||||
if clicked {
|
||||
if !key_pressed(.CTRL) {
|
||||
engine.editor.selected_entities.count = 0;
|
||||
array_add(*engine.editor.selected_entities, it);
|
||||
} else {
|
||||
if selected {
|
||||
array_unordered_remove_by_value(*engine.editor.selected_entities, it);
|
||||
} else {
|
||||
array_add(*engine.editor.selected_entities, it);
|
||||
}
|
||||
}
|
||||
}
|
||||
//ui_space(0, 5);
|
||||
}
|
||||
//ui_space(0, 5);
|
||||
}
|
||||
}
|
||||
ui_pop_parent();
|
||||
@@ -141,7 +143,9 @@ editor_ui :: () {
|
||||
|
||||
state := ui_interactable_texture(get_texture_from_pass("UI Blend Pass"));
|
||||
if state.left_mouse_down {
|
||||
pick_scene_view_at(engine.editor.camera, .{state.normalized_local_mouse_coordinates.x, 1.0-state.normalized_local_mouse_coordinates.y});
|
||||
if engine.current_scene != null {
|
||||
pick_scene_view_at(engine.editor.camera, .{state.normalized_local_mouse_coordinates.x, 1.0-state.normalized_local_mouse_coordinates.y});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user