Water test
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@@ -583,6 +583,8 @@ load_fbx_texture :: (map: ufbx_material_map, format: Format) -> Texture_Handle {
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load_fbx :: (path: string) -> *Model, bool {
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opts : ufbx_load_opts = .{};
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opts.load_external_files = true;
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opts.generate_missing_normals = true;
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opts.normalize_normals = true;
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opts.evaluate_skinning = true;
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opts.target_axes.right = .POSITIVE_X;
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opts.target_axes.up = .POSITIVE_Y;
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