This commit is contained in:
2025-07-12 01:10:53 +02:00
parent 1fe051d275
commit 9dd12a55bf

View File

@@ -157,11 +157,6 @@ coven_run :: (game_update_proc: (float), game_editor_update_proc: (float), game_
if engine.current_scene != null && !engine.paused {
update_animators(clamped_dt);
<<<<<<< HEAD
=======
update_mesh_colliders(engine.current_scene);
update_physics(engine.current_scene, clamped_dt);
>>>>>>> 5f61c0491241b1f62266e0d521c2e315b2c5b8e3
pre_physx_sync(engine.current_scene);
tick_physx(*engine.current_scene.physx_scene, clamped_dt);