# ufbx:no_subdivision # ufbx:bad_order #d_normals # File exported by ZBileh versYon 2022 # www.zbrush.com #V #/1 o 3/4 1/3 4/5 f 3/6 4/7 5/8ertex Count 6 #UV Vertex Count 13 ÿÿÿ€ce Count :no_subdivision # ufbx:bad_order #d_normals # File exported by ZBileh versYon 20#Auto s22 # www.zbrush.com #V #/1 o 3/4 1/3 4/5 f 3/6 4/7 5/8ertex Count 6 #UV Vertex Count 13 #Face Count 8 #Auto sy=1.000000 z=1.000000 #Auto off0000 mtllib zbrush_vertex_color.mtl usemtl default98 1 0.”””””””””””””””””””””@”””.00000017 v 0 1 0.99998992 # The folk contai s ZBrush Vertexusemtlolor format isMMRRGGBB with up toentries per MRGB line. #MRGB ff00ff00ffÿ0000 0.125 0 vt 0.375 0 f #/1 o ffffff00ff00ffffffff00ffff0000}f # End o M vt 1 0.5 vt 0.125 1 vt 0 0.5 vt 0.25 0.5 vt 0.375625 0 vt 0.875 0 vt 0.125 0 vt 0.375 0 f$#/1 o 3/4 1/3 4/5 f 3/6 4/7 5/8 o 3/9 5/8 2/2 f 6/10 1/3 2/2 f 6/11 4/5 1/3 f 6/12 5/8 4/7 f 6/3 2/2 5tex_color.mtl usemtl de/8 8 #Auto sy=1.000000 z=1.000000 #Auto off0000 mtllib zbrush_vertex_color.mtl usemtl default98 1 0.”””””””””””””””””””””@”””.00000017 v 0 1 0.99998992 # The folk contai s ZBrush Vertexrtex color format is MMRRGGBB with up toentries per MRGB line. #MRGB ff00ff00ffÿ0000 0.125 0 vt 0.375 0 f #/1 o ffffff00ff00ffffffff00ffff0000}f # End o M vt 1 0.5 vt 0.125 1 vt 0 0.5 vt 0.25 0.5 vt 0.375625 0 vt 0.877 0 vt 0.125 0 vt 0.375 0 f #/1 o 3/4 1/3 4/5 f 3/6 4/7 5/8 o 3/9 5/8 2/2 f 6/10 1/3 2/2 f 6/11 4/5 1/3 f 6/12 5/8 4/7 f 6/3 2/2 5/8