Character controller
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@@ -59,6 +59,7 @@ MAX_CHILDREN :: 16;
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CAPSULE;
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TRIANGLE_MESH;
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CONVEX_MESH;
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CHARACTER;
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}
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Physics_Lock :: enum_flags u8 {
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@@ -97,6 +98,10 @@ MAX_CHILDREN :: 16;
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radius: float;
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half_height: float;
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}
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character : struct {
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radius: float;
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height: float;
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}
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}
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physx_handle: PhysX_Handle;
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