UI: Added widget focus for regular input blocking | Physics: Trigger callbacks
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@@ -76,9 +76,10 @@ nearly_equal :: (a: float, b: float) -> bool {
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return abs(a - b) < 0.00001;
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}
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polytope : [..] Vector3;
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epa :: (simplex: Simplex, collider_a: Collider, collider_b: Collider) -> Collision_Point {
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polytope : [..] Vector3;
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polytope.allocator = temp;
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polytope.count = 0;
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array_reserve(*polytope, simplex.size);
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for simplex.points {
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