Getting to the way it's supposed to be!

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2024-10-12 00:43:51 +02:00
parent 84729f9d27
commit 8f2dad9cec
2663 changed files with 540071 additions and 14 deletions

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Vertices: 6.5785819458597e-08,0.0109646320343018,0.841829180717468
Normals: 0,0,-2
}
NodeAttributeName: "Geometry::PolyMesh3D1_ncl1_1"
}
SceneInfo: "SceneInfo::GlobalInfo", "UserData" {
Type: "UserData"
Version: 100
MetaData: {
Version: 100
Title: ""
Subject: ""
Author: ""
Keywords: ""
Revision: ""
Comment: ""
}
Properties60: {
Property: "DocumentUrl", "KString", "", "D:\Dev\clean\ufbx\data\zbrush_d20_6100_ascii.fbx"
Property: "SrcDocumentUrl", "KString", "", "D:\Dev\clean\ufbx\data\zbrush_d20_6100_ascii.fbx"
Property: "Original", "Compound", ""
Property: "Original|ApplicationVendor", "KString", "", ""
Property: "Original|ApplicationName", "KString", "", ""
Property: "Original|ApplicationVersion", "KString", "", ""
Property: "Original|DateTime_GMT", "DateTime", "", ""
Property: "Original|FileName", "KString", "", ""
Property: "LastSaved", "Compound", ""
Property: "LastSaved|ApplicationVendor", "KString", "", ""
Property: "LastSaved|ApplicationName", "KString", "", ""
Property: "LastSaved|ApplicationVersion", "KString", "", ""
Property: "LastSaved|DateTime_GMT", "DateTime", "", ""
}
}
Material: "Material::PolyMesh3D1_ncl1_2", "" {
Version: 102
ShadingModel: "phong"
MultiLayer: 0
Properties60: {
Property: "ShadingModel", "KString", "", "Phong"
Property: "MultiLayer", "bool", "",0
Property: "EmissiveColor", "Color", "A",0,0,0
Property: "EmissiveFactor", "Number", "A",1
Property: "AmbientColor", "Color", "A",0.5,0.5,0.5
Property: "AmbientFactor", "Number", "A",1
Property: "DiffuseColor", "Color", "A",0.5,0.5,0.5
Property: "DiffuseFactor", "Number", "A",1
Property: "Bump", "Vector3D", "",0,0,0
Property: "NormalMap", "Vector3D", "",0,0,0
Property: "BumpFactor", "double", "",1
Property: "TransparentColor", "Color", "A",0,0,0
Property: "TransparencyFactor", "Number", "A",0
Property: "DisplacementColor", "ColorRGB", "",0,0,0
Property: "DisplacementFactor", "double", "",1
Property: "VectorDisplacementColor", "ColorRGB", "",0,0,0
Property: "VectorDisplacementFactor", "double", "",1
Property: "SpecularColor", "Color", "A",0,0,0
Property: "SpecularFactor", "Number", "A",1
Property: "ShininessExponent", "Number", "A",0
Property: "ReflectionColor", "Color", "A",0,0,0
Property: "ReflectionFactor", "Number", "A",1
Property: "Emissive", "Vector3D", "",0,0,0
Property: "Ambient", "Vector3D", "",0.5,0.5,0.5
Property: "Diffuse", "Vector3D", "",0.5,0.5,0.5
Property: "Specular", "Vector3D", "",0,0,0
Property: "Shininess", "double", "",0
Property: "Opacity", "double", "",1
Property: "Reflectivity", "double", "",0
}
}
Material: "Material::20 Sided_ncl1_2", "" {
Version: 102
ShadingModel: "phong"
MultiLayer: 0
Properties60: {
Property: "ShadingModel", "KString", "", "Phong"
Property: "MultiLayer", "bool", "",0
Property: "EmissiveColor", "Color", "A",0,0,0
Property: "EmissiveFactor", "Number", "A",1
Property: "AmbientColor", "Color", "A",0.5,0.5,0.5
Property: "AmbientFactor", "Number", "A",1
Property: "DiffuseColor", "Color", "A",0.5,0.5,0.5
Property: "DiffuseFactor", "Number", "A",1
Property: "Bump", "Vector3D", "",0,0,0
Property: "NormalMap", "Vector3D", "",0,0,0
Property: "BumpFactor", "double", "",1
Property: "TransparentColor", "Color", "A",0,0,0
Property: "TransparencyFactor", "Number", "A",0
Property: "DisplacementColor", "ColorRGB", "",0,0,0
Property: "DisplacementFactor", "double", "",1
Property: "VectorDisplacementColor", "ColorRGB", "",0,0,0
Property: "VectorDisplacementFactor", "double", "",1
Property: "SpecularColor", "Color", "A",0,0,0
Property: "SpecularFactor", "Number", "A",1
Property: "ShininessExponent", "Number", "A",0
Property: "ReflectionColor", "Color", "A",0,0,0
Property: "ReflectionFactor", "Number", "A",1
Property: "Emissive", "Vector3D", "",0,0,0
Property: "Ambient", "Vector3D", "",0.5,0.5,0.5
Property: "Diffuse", "Vector3D", "",0.5,0.5,0.5
Property: "Specular", "Vector3D", "",0,0,0
Property: "Shininess", "double", "",0
Property: "Opacity", "double", "",1
Property: "Reflectivity", "double", "",0
}
}
Video: "Video::Diffuse Texture", "Clip" {
Type: "Clip"
Properties60: {
Property: "Path", "KString", "", "D:\Dev\clean\ufbx\data\PolyMesh3D1_TXTR.tga"
Property: "RelPath", "KString", "", "PolyMesh3D1_TXTR.tga"
Property: "Color", "ColorRGB", "",0.8,0.8,0.8
Property: "ClipIn", "KTime", "",0
Property: "ClipOut", "KTime", "",0
Property: "Offset", "KTime", "",0
Property: "PlaySpeed", "double", "",0
Property: "FreeRunning", "bool", "",0
Property: "Loop", "bool", "",0
Property: "Mute", "bool", "",0
Property: "AccessMode", "enum", "",0
Property: "ImageSequence", "bool", "",0
Property: "ImageSequenceOffset", "int", "",0
Property: "FrameRate", "double", "",0
Property: "LastFrame", "int", "",0
Property: "Width", "int", "",0
Property: "Height", "int", "",0
Property: "StartFrame", "int", "",0
Property: "StopFrame", "int", "",0
Property: "InterlaceMode", "enum", "",0
}
UseMipMap: 0
Filename: "D:\Dev\clean\ufbx\data\PolyMesh3D1_TXTR.tga"
RelativeFilename: "PolyMesh3D1_TXTR.tga"
}
Texture: "Texture::Diffuse Texture", "" {
Type: "TextureVideoClip"
Version: 202
TextureName: "Texture::Diffuse Texture"
Properties60: {
Property: "TextureTypeUse", "enum", "",0
Property: "Texture alpha", "Number", "A",1
Property: "CurrentMappingType", "enum", "",0
Property: "WrapModeU", "enum", "",0
Property: "WrapModeV", "enum", "",0
Property: "UVSwap", "bool", "",0
Property: "PremultiplyAlpha", "bool", "",1
Property: "Translation", "Vector", "A",0,0,0
Property: "Rotation", "Vector", "A",0,0,0
Property: "Scaling", "Vector", "A",1,1,1
Property: "TextureRotationPivot", "Vector3D", "",0,0,0
Property: "TextureScalingPivot", "Vector3D", "",0,0,0
Property: "CurrentTextureBlendMode", "enum", "",1
Property: "UVSet", "KString", "", "default"
Property: "UseMaterial", "bool", "",1
Property: "UseMipMap", "bool", "",0
}
Media: "Video::Diffuse Texture"
FileName: "D:\Dev\clean\ufbx\data\PolyMesh3D1_TXTR.tga"
RelativeFilename: "PolyMesh3D1_TXTR.tga"
ModelUVTranslation: 0,0
ModelUVScaling: 1,1
Texture_Alpha_Source: "None"
Cropping: 0,0,0,0
}
GlobalSettings: {
Version: 1000
Properties60: {
Property: "UpAxis", "int", "",1
Property: "UpAxisSign", "int", "",1
Property: "FrontAxis", "int", "",2
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
Property: "OriginalUpAxis", "int", "",-1
Property: "OriginalUpAxisSign", "int", "",1
Property: "UnitScaleFactor", "double", "",1
Property: "OriginalUnitScaleFactor", "double", "",1
Property: "AmbientColor", "ColorRGB", "",0,0,0
Property: "DefaultCamera", "KString", "", "Producer Perspective"
Property: "TimeMode", "enum", "",0
Property: "TimeProtocol", "enum", "",2
Property: "SnapOnFrameMode", "enum", "",0
Property: "TimeSpanStart", "KTime", "",0
Property: "TimeSpanStop", "KTime", "",46186158000
Property: "CustomFrameRate", "double", "",-1
}
}
}
; Object connections
;------------------------------------------------------------------
Connections: {
Connect: "OO", "Model::20 Sided", "Model::Scene"
Connect: "OO", "Model::PolyMesh3D1", "Model::Scene"
Connect: "OO", "Material::20 Sided_ncl1_2", "Model::20 Sided"
Connect: "OO", "Material::PolyMesh3D1_ncl1_2", "Model::PolyMesh3D1"
Connect: "OO", "Texture::Diffuse Texture", "Model::PolyMesh3D1"
Connect: "OO", "Video::Diffuse Texture", "Texture::Diffuse Texture"
}
;Takes and animation section
;----------------------------------------------------
Takes: {
Current: ""
Take: "Default animation" {
FileName: "Default_animation.tak"
LocalTime: 0,46186158000
ReferenceTime: 0,46186158000
;Models animation
;----------------------------------------------------
;Generic nodes animation
;----------------------------------------------------
;Textures animation
;----------------------------------------------------
;Materials animation
;----------------------------------------------------
;Constraints animation
;----------------------------------------------------
}
}
;Version 5 settings
;------------------------------------------------------------------
Version5: {
AmbientRenderSettings: {
Version: 101
AmbientLightColor: 0,0,0,1
}
FogOptions: {
FlogEnable: 0
FogMode: 0
FogDensity: 0.002
FogStart: 0.3
FogEnd: 1000
FogColor: 1,1,1,1
}
Settings: {
FrameRate: "30"
TimeFormat: 1
SnapOnFrames: 0
ReferenceTimeIndex: -1
TimeLineStartTime: 0
TimeLineStopTime: 141120000
}
RendererSetting: {
DefaultCamera: "Producer Perspective"
DefaultViewingMode: 0
}
}