Getting to the way it's supposed to be!
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modules/ufbx/data/synthetic_simple_textures_0_mtl.mtl
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modules/ufbx/data/synthetic_simple_textures_0_mtl.mtl
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# Standard .mtl material properties
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newmtl RGB
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map_Ka textures/checkerboard_ambient.png
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map_Kd textures/checkerboard_diffuse.png
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map_Ks textures/checkerboard_specular.png
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map_Ke textures/checkerboard_emissive.png
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map_Ns textures/checkerboard_roughness.png
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map_d textures/checkerboard_transparency.png
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map_bump textures/checkerboard_bump.png
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# PBR "extension"
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newmtl PBR
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map_Pr textures/checkerboard_roughness.png
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map_Pm textures/checkerboard_metallic.png
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map_Ps textures/checkerboard_reflection.png
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map_Pc textures/checkerboard_specular.png
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map_Pcr textures/checkerboard_weight.png
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map_Tf textures/checkerboard_transparency.png
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map_d textures/checkerboard_weight.png
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map_Ni textures/checkerboard_specular.png
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map_norm textures/checkerboard_normal.png
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map_disp textures/checkerboard_displacement.png
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# Non-map_ special cases
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newmtl NonMap
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norm textures/checkerboard_normal.png
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disp textures/checkerboard_displacement.png
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bump textures/checkerboard_bump.png
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