Getting to the way it's supposed to be!

This commit is contained in:
2024-10-12 00:43:51 +02:00
parent 84729f9d27
commit 8f2dad9cec
2663 changed files with 540071 additions and 14 deletions

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<?xml version="1.0"?>
<Autodesk_Cache_File>
<cacheType Type="OneFile" Format="mcx"/>
<time Range="250-7500"/>
<cacheTimePerFrame TimePerFrame="250"/>
<cacheVersion Version="2.0"/>
<extra>W:/Temp/ufbx_test_source/sine_cube.mb</extra>
<extra>maya 2022</extra>
<extra>Datacube</extra>
<Channels>
<channel0 ChannelName="pCubeShape1" ChannelType="FloatVectorArray" ChannelInterpretation="positions" SamplingType="Regular" SamplingRate="250" StartTime="250" EndTime="7500"/>
<channel1 ChannelName="pCubeShape1_normals" ChannelType="FloatVectorArray" ChannelInterpretation="normals" SamplingType="Regular" SamplingRate="250" StartTime="250" EndTime="7500"/>
</Channels>
</Autodesk_Cache_File>

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<?xml version="1.0"?>
<Autodesk_Cache_File>
<cacheType Type="OneFile" Format="mcx"/>
<time Range="250-7500"/>
<cacheTimePerFrame TimePerFrame="250"/>
<cacheVersion Version="2.0"/>
<extra>W:/Temp/ufbx_test_source/sine_cube.mb</extra>
<extra>maya 2022</extra>
<extra>Datacube</extra>
<Channels>
<channel0 ChannelName="pCubeShape2" ChannelType="FloatVectorArray" ChannelInterpretation="positions" SamplingType="Regular" SamplingRate="250" StartTime="250" EndTime="7500"/>
<channel1 ChannelName="pCubeShape2_normals" ChannelType="FloatVectorArray" ChannelInterpretation="normals" SamplingType="Regular" SamplingRate="250" StartTime="250" EndTime="7500"/>
</Channels>
</Autodesk_Cache_File>