Scene picking, shadow mapping adjustments

This commit is contained in:
2024-10-17 23:54:44 +02:00
parent 221be140bf
commit 8ee000ab74
6 changed files with 94 additions and 70 deletions

View File

@@ -1,7 +1,7 @@
#load "../ui/widgets.jai";
pick_scene_view_at :: (coordinates: Vector2) {
ray := normalized_screen_to_ray_v2(*editor.camera, coordinates);
ray := normalized_screen_to_ray_v2(*current_scene.camera, coordinates);
if editor.should_check_entities {
hit_entity : *Entity;
@@ -126,7 +126,7 @@ editor_ui :: () {
state := ui_interactable_texture(get_texture_from_pass("UI Blend Pass"));
if state.left_mouse_down {
//pick_scene_view_at(.{state.normalized_local_mouse_coordinates.x, 1.0 - state.normalized_local_mouse_coordinates.y});
pick_scene_view_at(.{state.normalized_local_mouse_coordinates.x, 1.0-state.normalized_local_mouse_coordinates.y});
}