Float fields working

This commit is contained in:
2024-10-20 01:38:27 +02:00
parent 89c95c0656
commit 84bb7b1eaa
7 changed files with 107 additions and 34 deletions

View File

@@ -19,3 +19,11 @@ for_expansion :: (static_array: *Static_Array, body: Code, flags: For_Flags) #ex
#insert body; #insert body;
} }
} }
array_contains :: (static_array: Static_Array, value: static_array.Data_Type) -> bool {
for static_array {
if it == value return true;
}
return false;
}

View File

@@ -186,6 +186,8 @@ editor_ui :: () {
euler_rotation *= DEGREES_TO_RADIANS; euler_rotation *= DEGREES_TO_RADIANS;
entity.transform.orientation = euler_to_quaternion(euler_rotation); entity.transform.orientation = euler_to_quaternion(euler_rotation);
ui_vector_field("Scale", *entity.transform.scale); ui_vector_field("Scale", *entity.transform.scale);
update_matrix(*entity.transform);
} }
} }

View File

@@ -41,13 +41,12 @@ calc_tight_light_projection :: (camera: Camera, light_direction: Vector3) -> Mat
light_projection := orthographic_lh_projection_matrix(final_aabb.min.x, final_aabb.max.x, final_aabb.min.y, final_aabb.max.y, final_aabb.min.z, final_aabb.max.z); light_projection := orthographic_lh_projection_matrix(final_aabb.min.x, final_aabb.max.x, final_aabb.min.y, final_aabb.max.y, final_aabb.min.z, final_aabb.max.z);
return light_projection * light_view; return light_projection * light_view;
} }
update_light_buffer :: () { update_light_buffer :: () {
scene := engine.current_scene; scene := engine.current_scene;
camera := scene.camera; camera := ifx engine.mode == .EDITING then engine.editor.camera else scene.camera;
light_data : Directional_Light_Buffer_Data; light_data : Directional_Light_Buffer_Data;
light_data.direction = scene.directional_light.direction; light_data.direction = scene.directional_light.direction;

View File

@@ -1409,6 +1409,8 @@ make_point :: (x: float, y: float, s: float, t: float, color: Vector4) -> Point
} }
get_text_size :: (using renderer: *Renderer, text: string, font_handle: Font_Handle) -> Vector2 { get_text_size :: (using renderer: *Renderer, text: string, font_handle: Font_Handle) -> Vector2 {
if text.count == 0 return .{0,0};
size : Vector2; size : Vector2;
font := *engine.renderer.fonts[font_handle - 1]; font := *engine.renderer.fonts[font_handle - 1];

View File

@@ -264,8 +264,8 @@ ui_init :: () {
init(*ui_state.boxes, 1024); init(*ui_state.boxes, 1024);
ui_state.sampler = create_sampler(engine.renderer); ui_state.sampler = create_sampler(engine.renderer);
ui_state.fonts.regular = create_font(engine.renderer, "../assets/fonts/roboto/Roboto-Regular.ttf", 12); ui_state.fonts.regular = create_font(engine.renderer, "../assets/fonts/roboto/Roboto-Regular.ttf", 14);
ui_state.fonts.button = create_font(engine.renderer, "../assets/fonts/roboto/Roboto-Regular.ttf", 12); ui_state.fonts.button = create_font(engine.renderer, "../assets/fonts/roboto/Roboto-Regular.ttf", 14);
// ui_rect // ui_rect
{ {
@@ -882,7 +882,7 @@ ui_render_text_recursively :: (box: *UI_Box) {
if box.flags & .DRAW_TEXT { if box.flags & .DRAW_TEXT {
font_handle := ui_state.fonts.regular; font_handle := ui_state.fonts.regular;
if box.text.count > 0 {
text_size := get_text_size(engine.renderer, box.text, font_handle); text_size := get_text_size(engine.renderer, box.text, font_handle);
x := box.rect.x + box.padding_left; x := box.rect.x + box.padding_left;
@@ -907,6 +907,7 @@ ui_render_text_recursively :: (box: *UI_Box) {
push_cmd_set_vertex_buffer(engine.renderer, render_data.vb); push_cmd_set_vertex_buffer(engine.renderer, render_data.vb);
push_cmd_draw(engine.renderer, render_data.vert_count); push_cmd_draw(engine.renderer, render_data.vert_count);
} }
}
child := box.first_child; child := box.first_child;
while child != null { while child != null {

View File

@@ -195,18 +195,69 @@ ui_float_field :: (value: *float, identifier: s64 = 0, loc := #caller_location)
ui_push_parent(outer, alignment=.LEFT, axis=.HORIZONTAL); ui_push_parent(outer, alignment=.LEFT, axis=.HORIZONTAL);
{ {
//text.count > 0 {
ui_set_next_text(tprint("%", <<value));
ui_set_next_text_color(.{1,1,1,1}); ui_set_next_text_color(.{1,1,1,1});
ui_set_next_text_alignment(.CENTER_VERTICALLY); ui_set_next_text_alignment(.CENTER_VERTICALLY);
ui_set_next_text_color(.{1,1,1,1}); ui_set_next_text_color(.{1,1,1,1});
ui_set_next_size_x(.TEXT_DIM); ui_set_next_size_x(.TEXT_DIM);
ui_set_next_size_y(.TEXT_DIM); ui_set_next_size_y(.TEXT_DIM);
text_widget := ui_box_make(.DRAW_TEXT, get_hash(loc, identifier)); text_widget := ui_box_make(.DRAW_TEXT, get_hash(loc, identifier));
//}
if outer.interaction.editing {
text_widget.text = alloc_string(text_widget._number_text.count,, allocator=temp);
memcpy(text_widget.text.data, text_widget._number_text.data.data, text_widget._number_text.count);
// Cursor
ui_set_next_background_color(.{1.0,1.0,1.0,1.0});
ui_set_next_size_x(.PIXELS, 2);
ui_set_next_size_y(.PCT, 1);
cursor := ui_box_make(.DRAW_BACKGROUND, get_hash(loc, identifier));
if key_down(.BACKSPACE) && text_widget._number_text.count > 0 {
text_widget._number_text.count -= 1;
}
if key_down(.RETURN) {
// FORMAT IT BACK!
temp_str : string;
temp_str.data = text_widget._number_text.data.data;
temp_str.count = text_widget._number_text.count;
<<value = parse_float(*temp_str);
outer.interaction.editing = false;
}
if engine.input.has_char {
text_str := alloc_string(1,, allocator=temp);
text_str[0] = xx engine.input.current_char;
if text_str == {
case "0";#through;
case "1";#through;
case "2";#through;
case "3";#through;
case "4";#through;
case "5";#through;
case "6";#through;
case "7";#through;
case "8";#through;
case "9";#through;
case "."; {
if !(text_str == "." && (array_contains(text_widget._number_text, #char ".") || text_widget._number_text.count == 0)) {
text_widget._number_text.data[text_widget._number_text.count] = text_str[0];
text_widget._number_text.count += 1;
}
}
}
}
// Ignore non-numeric characters
} else {
text_widget.text = copy_temporary_string(tprint("%", formatFloat(<<value, trailing_width=2, zero_removal=.NO)));
}
if outer.interaction.clicked { if outer.interaction.clicked {
outer.interaction.editing = true; outer.interaction.editing = true;
formatted_text := copy_temporary_string(tprint("%", formatFloat(<<value, trailing_width = 2, zero_removal=.NO)));
memcpy(text_widget._number_text.data.data, formatted_text.data, formatted_text.count);
text_widget._number_text.count = formatted_text.count;
} }
//if outer.interaction.editing { //if outer.interaction.editing {

View File

@@ -3,6 +3,8 @@ Window :: struct {
height: u32; height: u32;
} }
WINDOW_SIZE :: 42000;
SDL_Window_Type :: struct { SDL_Window_Type :: struct {
using #as window : Window; using #as window : Window;
@@ -31,6 +33,14 @@ create_window :: (title: string, width: u32, height: u32, fullscreen: bool) -> *
flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
} }
if width == WINDOW_SIZE {
screen_width = display_mode.w;
}
if height == WINDOW_SIZE {
screen_height = display_mode.h;
}
sdl_window := SDL_CreateWindow(to_c_string(title,, temp), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, screen_width, screen_height, flags); sdl_window := SDL_CreateWindow(to_c_string(title,, temp), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, screen_width, screen_height, flags);
if sdl_window == null { if sdl_window == null {