Clean-up and deinit proc

This commit is contained in:
2025-06-21 16:48:25 +02:00
parent 201a7ee742
commit 788775b0f3
6 changed files with 84 additions and 22 deletions

View File

@@ -54,7 +54,7 @@ init_trigger_line_rendering :: () {
vs := create_vertex_shader_from_source(engine.renderer, "trigger_vertex_shader", TRIGGER_VERTEX_SHADER, "main_vs", mesh_data_types = .[.POSITION, .NORMAL, .TEXCOORD, .BONE_INDICES, .BONE_WEIGHTS], defines = string.["SKINNING"]);
ps := create_pixel_shader_from_source(engine.renderer, "trigger_pixel_shader", TRIGGER_PIXEL_SHADER, "main_ps");
trigger_pipeline = create_pipeline_state2(engine.renderer, vs, ps, blend_type=.TRANSPARENT);
trigger_pipeline = create_pipeline_state(engine.renderer, vs, ps, blend_type=.TRANSPARENT);
}
}
@@ -120,4 +120,4 @@ render_trigger_lines :: () {
push_cmd_set_vertex_buffer(engine.renderer, trigger_line_buffer);
push_cmd_draw(engine.renderer, xx vertices.count, 0, topology=.LINE_LIST);
}
}