Removed unnecessary editor code for menu
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@@ -239,16 +239,6 @@ base_editor_update :: () {
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editor_ui();
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editor_ui();
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//if editor.show_menu {
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// placed_entity := imgui_show_place_entity();
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// if placed_entity != null {
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// // @Incomplete: At some point we want this to place entities at either a set distance or a distance depending on a raycast in the camera's forward direction so that we don't place things behind other entities
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// set_position(*placed_entity.transform, editor.camera.position + editor.camera.forward * 30);
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// editor.show_menu = false;
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// entity = placed_entity;
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// }
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//}
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camera := *engine.editor.camera;
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camera := *engine.editor.camera;
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if engine.editor.focused_widget == null {
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if engine.editor.focused_widget == null {
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