diff --git a/renderer/engine_buffers.jai b/renderer/engine_buffers.jai index fd45437..de77f1d 100644 --- a/renderer/engine_buffers.jai +++ b/renderer/engine_buffers.jai @@ -1,7 +1,7 @@ calc_tight_light_projection :: (camera: Camera, light_direction: Vector3) -> Matrix4 { // View space camera frustum aspect_ratio := cast(float)engine.renderer.render_target_height / cast(float)engine.renderer.render_target_width; - frustum := get_frustum(camera.fov, aspect_ratio, camera.z_near-20.0, camera.z_far+20); + frustum := get_frustum(camera.fov, aspect_ratio, camera.z_near, camera.z_far); // View frustum back to world space success :, inv_camera_view := inverse(camera.view_matrix); @@ -122,4 +122,4 @@ sync_engine_buffers :: () { } } } -} \ No newline at end of file +}