UI fun
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@@ -124,7 +124,7 @@ editor_ui :: () {
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entity := engine.editor.selected_entities[0];
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//ui_slider(*slider_value, 0.0, 1.0);
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ui_label(tprint("Id: %", entity.id));
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//ui_label(tprint("Id: %", entity.id));
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//updated := ui_vector_field("Position", *entity.transform.position);
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//euler_rotation := quaternion_to_euler_v3(entity.transform.orientation);
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